Assault Counter X TRAP Counter When a Spell/Trap Card, or monster effect, is activated while you control an "/Assault Mode" monster: Negate the activation, and if you do, destroy that card
This decision aligns with Wizards of the Coast's approach to creature typing, where new types are introduced sparingly and typically only when a creature doesn't fit into existing categories
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One great example is the Hex Trapper strategy where Mega Gengar takes advantage of his special attack power and it reaches 130 base power, leaving the enemy with a very critical status condition